# Roster
## Absent
# Session Overview
*The thaw has come to the Frostmarch. Four strangers, each carrying the same invitation, rode the muddy pine roads north to [[2-World/Hubs/Skarholt.md|Skarholt]] for its festival, with the mist-covered sea at their backs, where ships are known to vanish. Over warm mead at [[2-World/Places/The Last Hearth.md|The Last Hearth]], Old Hobb wrote their names in his ledger and promised they would soon be friends. They tested their strength and their aim at the festival games, until a screech split the air, the howling began, and the festival turned to teeth.*
Quest: [[2-World/Quests/The Silence at Kaldrun Hold.md|The Silence at Kaldrun Hold]]
## 🎬 ACT 1 – The Road to Skarholt
**Purpose:** Bring the party together and set the scene in the far north.
**Beats**
- The Thaw Festival in [[2-World/Hubs/Skarholt.md|Skarholt]], in [[2-World/Regions/The Frostmarch.md|The Frostmarch]]: the northernmost part of [[2-World/Continents/Ilythar.md|Ilythar]], with high snowy mountains and a long coastline.
- Mirri most likely arrived by boat. Carriages pick everyone up and bring them to the festival.
- Pine trees for days and muddy roads. Pillars of smoke rise over Skarholt in the distance, and beyond it the ocean lies under a blanket of mist.
- Mirri knows that ships get lost in those mists. She knows this to be true.
- A guard lets them through the gate. Inside wait the stables and the festival market ([[2-World/Places/The Frostmarket.md|The Frostmarket]]). The mood is happy and festive.
**Key events**
- Logain immediately makes a remark about Inigo being an elf.
- Inigo shrinks from it. To soothe herself she grows a flower and gives it to Mirri.
🕯️ *Clues:* ships lost in the northern mists.
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## 🍺 ACT 2 – The Last Hearth
**Purpose:** Meet Old Hobb and learn a little about each other.
**Beats**
- The party heads to the inn for a drink. Its sign shows a crooked heart: [[2-World/Places/The Last Hearth.md|"The Last Heart Inn"]]. Inside it's all wood, with gilt-framed paintings on the walls.
- They are greeted by a tall, slender older man: [[2-World/People/Sanguinus Hobb.md|Sanguinus Hobb]], the innkeeper. He welcomes them, saying they will soon be friends.
- Mirri asks about his glasses. They hide dark, deep, threatening eyes.
- Inigo introduces her familiar, a baboon called **Maki**.
- Hobb writes down their names and their reason for visiting in his ledger.
- The party sits down without Logain and orders warm mead and goat's milk.
- Behind the bar stands a pot with a heart in it: the remains of Hobb's uncle.
- Getting to know each other:
- Vesper comes from [[2-World/Continents/Aurethis.md|Aurethis]] and has been travelling for three years.
- Mirri comes from [[2-World/Continents/The Spice Isles.md|the Spice Isles]].
- Inigo comes from the woods, not too far from here. She is shy when talk turns to her parents.
**Key events**
- Mirri reads Hobb (Insight) to find out whether he knows more about the invitations. She gets the sense that he also finds it strange that invitations were sent out.
🕯️ *Clues:* who sent the invitations? · Hobb's hidden eyes · the heart in the pot.
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## ⚒️ ACT 3 – Festival Games
**Purpose:** Let the characters show off, then break the peace.
**Beats**
- At the forge you can test your strength against an ox. The party goes in through a huge bronze gate: dwarves push wheelbarrows around and work the anvils of fourteen forges ([[2-World/Places/The Ember Forge.md|The Ember Forge]]).
- Inigo buys a nice little necklace. Mirri buys a knife set with a green stone.
- Logain and Vesper go to watch the strength contest. Logain has a go but fails when his arm trembles, which Vesper caused.
- Logain threatens Vesper, and it works. His second try succeeds, and Logain wins a figurine.
- At the longbow stand, Inigo shoots a perfect arrow.
**Key events**
- A screech, then howling. **Wolves attack the festival**, and the party is in the middle of it. *(Session ends as combat begins.)*
🕯️ *Clues:* how did wolves get inside the palisade?
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