# General **Select Parent:** **Select Category:** Religious Order **Deity:** [[2-World/People/Deities/Durnhal.md|Durnhal]] The faith of [[2-World/People/Deities/Durnhal.md|Durnhal]], the Hammer Below. It is part temple and part guild. Its priests certify weights, measures and the quality of goods, and a piece stamped with the Hall's anvil mark is trusted across the continent. It is strongest among the dwarves, above all in [[2-World/Regions/The Frostmarch.md|The Frostmarch]]. Hall priests pray at the forge, not the altar. Every masterpiece is said to be a prayer, and every cheat a blasphemy. **Values:** Craftsmanship, honest trade, hard work, and pride in a thing well made. **Allies:** [[2-World/Groups/The Church of the Weighed Hand.md|The Church of the Weighed Hand]], [[2-World/Groups/The Tidewardens.md|The Tidewardens]] **Enemies:** [[2-World/Groups/The Ledger House.md|The Ledger House]], [[2-World/Groups/The Soulsmiths.md|The Soulsmiths]] **Membership Requirements:** Make something with your own hands that a Master judges worthy of the stamp. **Benefits:** - Standing 1: Hall stamp on goods you craft (trusted everywhere) - Standing 2: Access to a Hall forge and tools - Standing 3: 10% discount on Hall-made weapons and armour # Goals > [!NOTE]+ Public Goals > - [ ] Keep weights, measures and quality honest > - [ ] Train new crafters in every trade # Membership A PC can join after crafting an item that passes a Master's inspection, or proficiency with smith's tools and a month's work at a Hall forge. # Hierarchy List important relationships here. > [!NOTE]- Relationship Config - Enter name of People Notes > | Leader | Officers | > | --- | --- | > | | | > > | Members | Initiates | > | --- | --- | > | | | # Enemies/Allies **Enemies:** **Allies:** # People The following people are members of this group. # Services Services offered. > [!NOTE]+ Public Services > | Item | Cost | Weight | > | --- | --- | --- | > | Hall stamp (certifies quality) | 2 gp | - | > | Weapon or armour repair | 10% of cost | - | > | Assaying gems or metal | 1 gp | - | > [!NOTE]- Member Services > | Item | Cost | Weight | > | --- | --- | --- | > | Forge and tool access | Free | - | > | Masterwork weapon (+1 to attack rolls, nonmagical) | 300 gp | Varies | # Ranks Ranks listed here - Rank 1: Apprentice: forge access - Rank 2: Journeyman: Hall stamp on your work - Rank 3: Master of the Forge: may judge others' work - Rank 4: Grand Anvil: leads the Hall