# General
**Select Parent:**
**Select Category:** Religious Order
**Deity:** [[2-World/People/Deities/Durnhal.md|Durnhal]]
The faith of [[2-World/People/Deities/Durnhal.md|Durnhal]], the Hammer Below. It is part temple and part guild. Its priests certify weights, measures and the quality of goods, and a piece stamped with the Hall's anvil mark is trusted across the continent. It is strongest among the dwarves, above all in [[2-World/Regions/The Frostmarch.md|The Frostmarch]].
Hall priests pray at the forge, not the altar. Every masterpiece is said to be a prayer, and every cheat a blasphemy.
**Values:** Craftsmanship, honest trade, hard work, and pride in a thing well made.
**Allies:** [[2-World/Groups/The Church of the Weighed Hand.md|The Church of the Weighed Hand]], [[2-World/Groups/The Tidewardens.md|The Tidewardens]]
**Enemies:** [[2-World/Groups/The Ledger House.md|The Ledger House]], [[2-World/Groups/The Soulsmiths.md|The Soulsmiths]]
**Membership Requirements:** Make something with your own hands that a Master judges worthy of the stamp.
**Benefits:**
- Standing 1: Hall stamp on goods you craft (trusted everywhere)
- Standing 2: Access to a Hall forge and tools
- Standing 3: 10% discount on Hall-made weapons and armour
# Goals
> [!NOTE]+ Public Goals
> - [ ] Keep weights, measures and quality honest
> - [ ] Train new crafters in every trade
# Membership
A PC can join after crafting an item that passes a Master's inspection, or proficiency with smith's tools and a month's work at a Hall forge.
# Hierarchy
List important relationships here.
> [!NOTE]- Relationship Config - Enter name of People Notes
> | Leader | Officers |
> | --- | --- |
> | | |
>
> | Members | Initiates |
> | --- | --- |
> | | |
# Enemies/Allies
**Enemies:**
**Allies:**
# People
The following people are members of this group.
# Services
Services offered.
> [!NOTE]+ Public Services
> | Item | Cost | Weight |
> | --- | --- | --- |
> | Hall stamp (certifies quality) | 2 gp | - |
> | Weapon or armour repair | 10% of cost | - |
> | Assaying gems or metal | 1 gp | - |
> [!NOTE]- Member Services
> | Item | Cost | Weight |
> | --- | --- | --- |
> | Forge and tool access | Free | - |
> | Masterwork weapon (+1 to attack rolls, nonmagical) | 300 gp | Varies |
# Ranks
Ranks listed here
- Rank 1: Apprentice: forge access
- Rank 2: Journeyman: Hall stamp on your work
- Rank 3: Master of the Forge: may judge others' work
- Rank 4: Grand Anvil: leads the Hall