# General
**Select Parent:**
**Select Category:** Knightly Order
**Deity:** [[2-World/People/Deities/Vesharra.md|Vesharra]]
The knightly order of the [[2-World/Groups/The Church of the Weighed Hand.md|Church of the Weighed Hand]] and the sword-arm of [[2-World/People/Deities/Vesharra.md|Vesharra]]. The Scales keep the roads safe, guard courthouses, and hunt down oathbreakers who flee judgement.
The order's mother-house is **the Bastion of the Open Hand** in [[2-World/Regions/The Sworn Reach.md|The Sworn Reach]] of the [[2-World/Continents/Iskavar Isles.md|Iskavar Isles]], where every knight sails once in their life to swear their final vows. The Scales also guard the Line-posts of [[2-World/Hubs/Scalecross.md|Scalecross]] and escort exiles to [[2-World/Regions/The Forswept.md|The Forswept]].
Their knights wear white tabards marked with a balanced scale, and their left gauntlets are always polished silver. A Scales knight is sworn never to strike first, never to strike a bound foe, and never to break a promise, even one made to an enemy.
**Values:** Honour, restraint, protection of travellers, and the strict keeping of oaths.
**Allies:** [[2-World/Groups/The Church of the Weighed Hand.md|The Church of the Weighed Hand]], [[2-World/Groups/The Keepers of the Hour.md|The Keepers of the Hour]]
**Enemies:** [[2-World/Groups/The Iron Mandate.md|The Iron Mandate]], [[2-World/Groups/The Branded.md|The Branded]], [[2-World/Groups/The Chainbound.md|The Chainbound]]
**Membership Requirements:** Be sponsored by a knight, swear the Oath of the Open Hand, and complete a year of service as a squire.
**Benefits:**
- Standing 1: Shelter and a meal at any Scales waystation
- Standing 2: A Scales escort for one dangerous journey
- Standing 3: Authority to arrest a proven oathbreaker in the Church's name
# Goals
> [!NOTE]+ Public Goals
> - [ ] Keep the main roads safe from bandits and monsters
> - [ ] Bring fleeing oathbreakers back for trial
# Membership
A PC can join as a squire after protecting travellers on a dangerous road and swearing the Oath of the Open Hand before a Knight-Captain.
# Hierarchy
List important relationships here.
> [!NOTE]- Relationship Config - Enter name of People Notes
> | Leader | Officers |
> | --- | --- |
> | | |
>
> | Members | Initiates |
> | --- | --- |
> | | |
# Enemies/Allies
**Enemies:**
**Allies:**
# People
The following people are members of this group.
# Services
Services offered.
> [!NOTE]+ Public Services
> | Item | Cost | Weight |
> | --- | --- | --- |
> | Road escort (per day) | 5 gp | - |
> | Bounty for a captured oathbreaker | Varies | - |
> [!NOTE]- Member Services
> | Item | Cost | Weight |
> | --- | --- | --- |
> | Scales-forged longsword | 15 gp | 3 lb |
> | Silver gauntlet (advantage on saves vs. charm while keeping an oath) | 250 gp | 2 lb |
# Ranks
Ranks listed here
- Rank 1: Squire: shelter at waystations
- Rank 2: Knight: escort authority, arrest rights
- Rank 3: Knight-Captain: commands a waystation
- Rank 4: Knight-Arbiter: leads the order