# General **Select Parent:** **Select Category:** Knightly Order **Deity:** [[2-World/People/Deities/Vesharra.md|Vesharra]] The knightly order of the [[2-World/Groups/The Church of the Weighed Hand.md|Church of the Weighed Hand]] and the sword-arm of [[2-World/People/Deities/Vesharra.md|Vesharra]]. The Scales keep the roads safe, guard courthouses, and hunt down oathbreakers who flee judgement. The order's mother-house is **the Bastion of the Open Hand** in [[2-World/Regions/The Sworn Reach.md|The Sworn Reach]] of the [[2-World/Continents/Iskavar Isles.md|Iskavar Isles]], where every knight sails once in their life to swear their final vows. The Scales also guard the Line-posts of [[2-World/Hubs/Scalecross.md|Scalecross]] and escort exiles to [[2-World/Regions/The Forswept.md|The Forswept]]. Their knights wear white tabards marked with a balanced scale, and their left gauntlets are always polished silver. A Scales knight is sworn never to strike first, never to strike a bound foe, and never to break a promise, even one made to an enemy. **Values:** Honour, restraint, protection of travellers, and the strict keeping of oaths. **Allies:** [[2-World/Groups/The Church of the Weighed Hand.md|The Church of the Weighed Hand]], [[2-World/Groups/The Keepers of the Hour.md|The Keepers of the Hour]] **Enemies:** [[2-World/Groups/The Iron Mandate.md|The Iron Mandate]], [[2-World/Groups/The Branded.md|The Branded]], [[2-World/Groups/The Chainbound.md|The Chainbound]] **Membership Requirements:** Be sponsored by a knight, swear the Oath of the Open Hand, and complete a year of service as a squire. **Benefits:** - Standing 1: Shelter and a meal at any Scales waystation - Standing 2: A Scales escort for one dangerous journey - Standing 3: Authority to arrest a proven oathbreaker in the Church's name # Goals > [!NOTE]+ Public Goals > - [ ] Keep the main roads safe from bandits and monsters > - [ ] Bring fleeing oathbreakers back for trial # Membership A PC can join as a squire after protecting travellers on a dangerous road and swearing the Oath of the Open Hand before a Knight-Captain. # Hierarchy List important relationships here. > [!NOTE]- Relationship Config - Enter name of People Notes > | Leader | Officers | > | --- | --- | > | | | > > | Members | Initiates | > | --- | --- | > | | | # Enemies/Allies **Enemies:** **Allies:** # People The following people are members of this group. # Services Services offered. > [!NOTE]+ Public Services > | Item | Cost | Weight | > | --- | --- | --- | > | Road escort (per day) | 5 gp | - | > | Bounty for a captured oathbreaker | Varies | - | > [!NOTE]- Member Services > | Item | Cost | Weight | > | --- | --- | --- | > | Scales-forged longsword | 15 gp | 3 lb | > | Silver gauntlet (advantage on saves vs. charm while keeping an oath) | 250 gp | 2 lb | # Ranks Ranks listed here - Rank 1: Squire: shelter at waystations - Rank 2: Knight: escort authority, arrest rights - Rank 3: Knight-Captain: commands a waystation - Rank 4: Knight-Arbiter: leads the order